5 Ways to Design Like a Dungeon Master

Storytelling is great for design, so long as you aren’t trying to sell a fairy tale…

Do you tell your users a story about how you’ll save them from their troubles? It’s not very realistic, and users generally know this. You might try a different approach.

Once upon a time in the videogame industry, some game developers got tired of writing stories and quests into their games. So they made a bunch of sandbox-style games where the player could do almost anything…

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